Barker: "We can debate what art is, we can debate it forever. If the
experience moves you in some way or another ... even if it moves your bowels ... I think it is worthy of some serious study."
Ebert: Perhaps if the experience moves your bowels, it is worthy of some serious medical study. Many experiences that move me in some way or another are not art. A year ago I lost the ability (temporarily, I hope) to speak. I was deeply moved by the experience. It was not art.
Barker: "I'm not doing an evangelical job here. I'm just saying that gaming is a great way to do what we as human beings need to do all the time -- to take ourselves away from the oppressive facts of our lives and go somewhere where we have our own control."
Ebert: Spoken with the maturity of an honest and articulate 4-year old. I do not have a need "all the time" to take myself away from the oppressive facts of my life, however oppressive they may be, in order to go somewhere where I have control. I need to stay here and take control. Right now, for example, I cannot speak, but I am writing this. You lose some, you win some.That said, let me confess I enjoy entertainments, but I think it important to know what they are. I like the circus as much as the ballet. I like crime novels. ..."Spiderman II" is one of the great comic superhero movies but it is not great art.
Monday, July 30, 2007
Video Games As Art?...Or Bowel Movement?
Clive Barker recentley took on Roger Ebert's assertion that video games are not high art in a lecture. Ebert responds to some of Barker's statements: